| 2008 CHAMPIONSHIP  FREESTYLE SCORING SYSTEM:
 TECHNICAL EXECUTION SCORING:
 
 The  Championship Division freestyle judges shall judge a contestant’s Technical  Execution according to the following scoring criteria.
 
 1. Positive Point Awards:
 
                Positive points shall be       awarded for advanced level tricks or trick elements performed       successfully. Variations of tricks and elements shall be fully scored. Repeated tricks, repeated trick       elements and repeated mounts may be scored at a lower value or not be       scored at all. Transitions between tricks shall       be scored.Additional points shall be       awarded based on the difficulty level of a trick element. The base level       (simplest advanced level tricks) trick would normally score one-point       while more difficult tricks would be granted multiple points as the judge       feels is warranted. The number of points a judge       awards for a particular trick element may also vary depending on how well       the trick element is performed. For example, the same type of catch of an       off-string” yo-yo may be given more points if the launch was extremely       high as opposed to a launch where the yo-yo barely leaves the string.       Similarly, a very basic Eli Hop may not even be scored if the yo-yo is       only hopped a few inches off the string (because a particular judge feels       it is not an advanced level trick element) while one with a high toss       would be scored.Other factors, besides       difficulty level, that may increase the basic value of a trick element       include but are not limited to: speed, amplitude, control, blind catches,       and movement (i.e. turning while an off-string yo-yo is in the air before       catching the yo-yo.) 2.  Negative Point Assessments: 
                In all divisions, 1-point shall be deducted for each       trick or trick element missed including but not limited to: missed string       hits/catches, missed slacks, missed lacerations, missed binds, missed 5A       counterweight/string catches, failed 4A launches.In all divisions, 1-point shall be deducted for each       loss of control.Repeated efforts to regain       control of a yo-yo, such as but not limited to: repeated unsuccessful       binds, repeated unsuccessful launches, and excessive uncontrolled loops or       punches shall result in additional deductions.In 2A and 3A (and in 4A and       5A when two or more yo-yos are in play), each yo-yo is judged separately. Loss of control that results       in a restart shall be a mandatory       2-point deduction per yo-yo. Therefore, in 2A and 3A (and in 4A and 5A       when two yo-yos are in play) if both yo-yos need to be restarted a mandatory 4-point deduction shall       be assessed. Note that each restart 2-point deduction includes the initial       1-point deduction for loss of control leading to the restart. If a       contestant chooses to replace a “playable” yo-yo rather than to restart       it, the mandatory 2-point deduction still applies.In all divisions, replacing a       yo-yo that becomes “unplayable” for any reason, including but not limited       to; a jammed, broken or knotted yo-yo string or due to a broken or malfunctioning       yo-yo shall result in a mandatory       3-point deduction.Voluntarily replacing a yo-yo       (or yo-yos) which does not require a restart or which is not unplayable       does not incur a deduction.In all divisions, a mandatory 3-point deduction shall       be assessed for any yo-yos that leave the “general” stage area of the       contestant, for unintentional reasons.In 2A and 3A (and in 4A and       5A when two yo-yos are in play), replacing both yo-yos at the same time, shall       count as a 6-point deduction if       both yo-yo are tangled or otherwise unplayable. Note that each 3-point       deduction includes the initial 1-point deduction already assessed for loss       of control leading to the yo-yo replacement.In 4A and 5A, if more than       two yo-yos are in play each additional yo-yo shall be judged separately       and each additional yo-yo shall be subject to the mandatory 1, 2 and 3-point deductions described above.Intentionally launching,       throwing or otherwise discarding a yo-yo off the stage or into the       audience shall result in a mandatory       5-point deduction. Repeated violations of this rule may lead to a       disqualification if the actions are considered disruptive or dangerous. Note that this rule is in effect       before and after the freestyle time period. PERFORMANCE STYLE SCORING:The  Championship Division freestyle judges shall judge a contestant’s Performance  Style according to the following general scoring criteria.
 The  following elements of style are listed below as guidance to the judges and  contestants. Evaluation of Performance Style is very subjective process and  each judge may apply additional criteria and standards as to what they feel constitutes  Performance Style in a yo-yoing freestyle routine. The yo-yo (or yo-yos) must  be in play for a contestant to receive style points.
 
                No Performance Style points       shall be awarded for anything that occurs before or after the 3-minute       freestyle.Stage presence and playing to       the audience while yo-yoing.Choreography: Includes but is       not limited to elements such as; timing yo-yoing tricks to music;       composition of freestyle (has a clear beginning, middle and builds to a       climatic ending); and use of "yo-yo space" up, down, back and       forth, left and right including dance and acrobatic moves while yo-yoing.Amplitude and/or risk level       of the yo-yo trick elements performed.Elegance of control and       maturity of the yo-yoing (i.e. stylish, clean, smooth.)Variation of trick elements       and styles. DETERMINATION OF THE FINAL  FREESTYLE SCORE: The judges will click in positive points for Technical  Execution. and Performance Style  elements on one counter and will  click in the Negative Point Deductions on  the other as they see them occurring in real time . STEP 1: Determination of a contestant’s Raw  Freestyle Score from each judge will be determined as follows:  
                Positive       points for Technical Execution       (T.E.) and Performance       Style (P.S.) will be combined and the negative Point Deductions for missed       trick elements, loss of control and other “mandatory deductions”       will be subtracted to yield a Raw Freestyle Score. STEP 2: Determination  of a contestant’s Normalized Freestyle Score: The Raw Freestyle Scores, from each  judge, for Technical Execution (T.E.) and Performance Style (P.E.) shall be  normalized as described below.  
                The highest contestant’s Raw       Freestyle Score from each judge       will be normalized to 100 points and the other contestant’s “normalized”       scores from that judge determined by multiplying the contestant’s Raw       Freestyle Scores by 100 and dividing       by the highest contestant’s Raw Freestyle Scores.  STEP 3: Determination of a contestant’s Final Freestyle Score: 
                The “normalized freestyle score” for       each contestant shall then be determined by discarding their highest and       lowest normalized scores from the judging panel and averaging the       remaining middle scores. 
                The contestant with the highest Final Freestyle Score (rounded to the nearest hundredth of a point) will be the winner.  If there is two way tie for first place there will  be no second place and the next contestant will be granted third place.  Similarly, if there is two way tie for second place there will be no third  place. If there is two way tie for third place the contestant will be both be  granted third place. |