Updated 4/15/2006

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Quick Info List
  • Top contestants in compulsories go on to freestyle

  • 3 minute freestyle

  • Entrants can enter any other division

  • World Title

2006 World Yo-Yo Off String division (OS-4A) Yo-Yo is not attached to the yo-yo string.
Read trick descriptions carefully. All tricks are to be performed as described in the text and accompanying video (if available). Significant loss of control of the yo-yo will not be allowed. This round allows one attempt of each trick for five points, a second attempt (if necessary) for three points. Your compulsory score is the total of the points scored on the ten tricks. Top scoring players advance to the final freestyle.

Please note: Bind returns are allowed for all tricks but not required.

At each trick station all tricks must be performed using the same yo-yo. You may change the yo-yo between each trick station. Stations will be announced on the day of the event.

Top contestants from compulsories go to the freestyle finals. Please see freestyle rules for the number of contestants that progress to freestyles and for freestyle rules.

1. Grind & whip: [MPG] [MP4]
Rules:
Throw a foreward pass mount. create a loop of string with your throw hand. Toss the yoyo in the air and grind on the pointer finger of your freehand. Toss the yoyo into the air and perform a whip catch. Return to hand in any way.
Judging Guidelines
2. One handed Regeneration (Eiji's OS Regeneration): [MPG] [MP4]
Rules:
Perform a one handed launch by releasing the yoyo and tugging the string to launch it straight up. Drape the string over your shoulder or bicep. Catch the yoyo on the string and allow it to begin a return. Regenerate the spin by perfroming a loop the loop motion. Catch the yoyo in a foreward pass mount and return to hand in any way.
Judging Guidelines
3. Around the leg orbits (5 reps): [MPG] [MP4]
Rules:
Throw a foreward pass mount across your body. Place your leg over the string and toss from one side to the other(inside to outside or outside to inside is ok). Perform 5 reps and return to hand in any way.
Judging Guidelines
4. Sen Poppin (5 reps):: [MPG] [MP4]
Rules:
Throw a foreward pass mount and create a loop w/ your throw hand. Toss the yoyo up, hitting the top string and switch the position of your hands(front to back and vice versa). Toss the yoyo up hitting the top string and switch the position of your hands back to their original place. Complete 5 reps of this(one rep = 2 hops). Return the yoyo to your hand in any way.
Judging Guidelines
5. Rising Boingy(5 horizontal boingy boingy to 5 vertical boingy boingy): [MPG] [MP4]
Rules:
Throw a foreward pass mount and create a loop of string with your throw hand. Throw the yoyo directly into horizontal boingy boingy and perform a minimum of 5 reps(two bounces is one rep). Continue to boingy and rise the boing into a vertical boing. perform a minimum of 5 reps of vertical boingy boingy(one up bounce and one down bounce is one rep). return the yoyo to your hand in any way.
Judging Guidelines
6. OS Regeneration Combo(foreward pass mount to bottom mount to foreward pass mount to shoot the moon regen): [MPG] [MP4]
Rules:
Throw a foreward pass mount. Begin to return the yoyo and regenerate the spin into a bottom mount with a hop the fence motion. Begin to return the yoyo and regenerate the spin w/ a loop the loop motion. Create a solid loop of string with your throw hand. Begin a one handed return of the yoyo and regenerate the spin w/ a shoot the moon motion. Return the yoyo to your hand in any way.
Judging Guidelines
7. Three Whip Catches on One Throw(upstroke, regular and behind the back): [MPG] [MP4]
Rules:
Throw a foreward pass mount. Toss the yoyo up and perfrom a whip catch by whipping the string in an upward swing. Toss the yoyo up and perform a regular whip catch in a downward swing. Toss the yoyo up and perform any whip catch behind your back. Perform these three whips in any order. Return the yoyo to your hand in any way.
Judging Guidelines
8. Head Bounce to Whip Catch: [MPG] [MP4]
Rules:
Throw a foreward pass mount and create a loop of string with your throw hand. Toss the yoyo up and perform a head bounce(soccer style). Catch the yoyo with a whip catch. Return the yoyo to your hand in any way
Judging Guidelines
9. Back Burner Combo: [MPG] [MP4]
Rules:
Throw a forward pass mount. Roll yo-yo under and over Throwhand shoulder and catch the yo-yo back on string. Repeat this move one more time. On the next roll catch the yo-yo with an overhand whip type catch. Repeat this move one more time. Return the yoyo to your hand in any way.
Judging Guidelines
10. Open String Whip (2 reps): [MPG] [MP4]
Rules:
Launch yo-yo with a forward pass motion and with your Throwhand throw string "Around the World" and perform an open string whip catch. Without returning yo-yo to your hand perform a second launch and catch yo-yo with a second open string whip catch. Return the yoyo to your hand in any way.
Judging Guidelines
11. Tie breaker if needed
Rules:
OS Regeneration (keep alternating between forward pass mounts and bottom mounts until you miss.): Most total successful mounts wins.
Judging Guidelines