Updated 7/22/04

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Quick Info List
  • Compulsories then Freestyle

  • Five people freestyle.

  • 3 Minute freestyle

  • This is a world title division

  • Entrants can enter any other division

2004 World Spin Top Championship Division rules and trick list
The Championship Division consists of 10 very difficult compulsory tricks plus a three minute freestyle performance. Only the Championship Division carries a world title.

Compulsory Rules
Any top may be used for any of the tricks. All tricks must end with a spinner for 5 seconds either in hand or as directed by instructions. Players will get two attempts per trick scoring 5 points for a successful first attempt and 3 points for a successful second attempt.

The top 5 finalists in this division will freestyle.

1. Wirewalker 2:
Do Wirewalker, rewrap string around point and wirewalk back to the original hand. Top must travel on the string the full width of the shoulders in each direction. The hand that starts each walk may not move until after the top has been launched by the string.

2. Roller Coaster to String (15 reps):
Start with Lasso catch, (Boomerang to string without hand catch) followed by Roller Coaster but recatching it on the string instead of in the hand. After all reps, return to hand.

3. Whip Catch:
Throw Trapeze, pop top off string into air, and recatch in loop with whip motion. Correct and return to hand.

4. Drumbeat (15 reps):
Throw Trapeze, pop top into air, recatch on string. Pumps between pops are optional, but no more that 5 pumps between pops. Return to hand after all reps.

5. One Hand Lasso:
Throw Boomerang, but before catching with hand, catch top with string, using a horizontal swiping motion, catching top on segment of string between thumb and a finger of throwing hand. Return to hand.

6. Bermuda Triangle:
Throw Boomerang, do Merry Go Round, when one full wrap is around tip, insert pointer finger from free hand, forming triangle with string, and rotate top around it, do 5 rotations. Return to hand.

7. Atom Smasherm:
Throw Trapeze, and bring top into Split Bottom Mount. Perform free hand pass under, and throw hand pass under. Perform one forward Hop the Fence, and one reverse Hop the Fence. Correct, and return to hand.

8. Corkscrew to Gyroscopic Flop:
Throw Boomerang, make one wrap around tip. Wrap string around forearm 3 times, raise arm vertical, and swing top, to follow string and orbit arm 3 times, bind top in center of string, pull string tight so that top makes one full rotation around string. Return to hand.

9. Upside Down Merry-Go-Round:
Throw Trapeze. Control the top to spin tip up, and do 5 reps of Merry Go Round with the tip pointing up. Correct and return to hand.

10. One Hand Trapeze:
Throw Trapeze, catching top on segment of string between thumb and a finger of throwing hand. Correct, and return to hand.

Championship Division Freestyle Format
Five finalists will freestyle in order based on compulsory score, lowest to highest. Each freestyle will be 3 minutes in duration and each player will supply music for their program. Since winding the string on the top does not score points the player is encouraged to have pre-wound tops ready for use to fill the 3 minutes. Only tops pre-positioned on stage before the start are to be used. All tops used must be wound by the player, no assistance during the 3 minutes will be permitted.

Freestyle Judging
Points are given for each completed trick (the first time it is done) with bonus points for difficulty and originality. Points for each different regeneration trick are given for the first five reps. Tricks done after five regenerations (with fixed point) should get difficulty bonus points. Points may also be awarded for style, theme, and performance. There are no deducts because loss of control of the top creates its own penalty.

Scoring
Scores for each element of the Championship Division will be normalized to represent a portion of 100 points as follows: Compulsory scores will be normalized to represent a maximum of 20 points. Judges scores for each Freestyle will be normalized and averaged using a proportional ordinal system with a maximum of 80 points.